Fast Food Prototype
A downloadable game
Two fast-food employees compete for a promotion! Players need to stack ingredients quickly and accurately in order to prove themselves and impress their boss. Whichever player fails to stack the queued ingredient within the time limit three times loses.
Players each control one side of the screen and keyboard, using the WASD keys and arrow keys respectively to place the ingredient shown. Press space to start gameplay.
Production and Design: Natalie Orlando
Programming: Robert Gentile and Zachary Miller
Art: Victoria Vergara
Developed in February 2016 for a class project
1600 x 900 windowed